Entry tags:
week 2; saturday ( akechi )
['sup.
belph looks like he could use a nap, but let's be real, everyone could use a nap right about now.]
Willing to talk now, detective?
belph looks like he could use a nap, but let's be real, everyone could use a nap right about now.]
Willing to talk now, detective?

no subject
no subject
But I have been keeping rather detailed notes about this game.
no subject
no subject
- The completion of objectives is an ideal. This is because it encourages balance, as well as personal stories fulfilled and engagement with those around them. The Crafters want as many objectives as possible to be fulfilled.
- One way to prevail in this game is to eliminate one faction. If the villains are killed, then "good" prevails as the heroes are victorious. This applies vice versa.
- Dragon-san prefers there be a "happy ending" to this game rather than it simply being a "battlefield." She is an advocate for balance.
- Tiger-san believes that balance will not achieve a happy ending. She wishes for one side to win, to put an end to the war completely. With victory, comes an ending.
- The civilians exist to tip the scale in favor of either heroes or villains. How they achieve this is still as of yet unknown.
- Titles were chosen for one of two reasons: (1) they were given to players that would be more suitable to achieve their arcs, and (2) it was funny. Tiger-san chose my title.
- The tapestries that leak black ink are the tapestries of those who have killed before
- The ink determines this game's ending. Gold ink is for heroes, red ink for civilians, and purple ink for villains. Each death brings us closer to the end. Black ink is as of yet an unknown entity.
- To ensure the necessary ink is spilled, the Crafters will choose two Narrators a week to serve as Blotters. Blotters are forced under duress to kill another Narrator. Only one Blotter needs to deal the killing blow, but both must participate equally in the planning and execution of the murder.
- Tiger-san and Dragon-san never think the same about anything.
[he'll let Belph take it, if he wishes]
This is what I learned last week, as part of my reward for escaping conviction as a Blotter.
no subject
Holy cow.
[a beat.]
Where'd you get the paper?
no subject
Tiger-san gave some to me, albeit not without hints of exasperation.
no subject
Well, thanks. This is all good info to have—especially since we should really be thinking about what this entire war is really about.
no subject
Truthfully, I wonder about that.
In my meeting with the Crafters, they were. . . hostile with each other, yes. But they referenced certain-- ah. Past romantic trysts.
[AWKWARD]
Perhaps they both feel as though they were wronged by the other in a past relationships?
no subject
no subject
[AWKWARD AWKWARD]
no subject
no subject
no subject
no subject
[OBVIOUSLY]
no subject
no subject
no subject
no subject
no subject